open3d, how to force the mesh to be closed. AttributeError: 'open3d.cpu.pybind.geometry.TriangleMesh' object has no attribute 'fill_holes' AttributeError: 'open3d.cpu.pybind.geometry.TriangleMesh' object has no attribute 'is_edge_boundary'
In Open3D, ensuring that a mesh is closed (i.e., it has no holes) can be a bit tricky since the library does not provide a direct method like fill_holes
or is_edge_boundary
for TriangleMesh
. However, you can use a combination of methods to achieve this.
Here is a step-by-step approach to force a mesh to be closed:
Below is an example of how you can achieve this using Open3D and some custom logic:
import open3d as o3d
import numpy as np
def find_boundary_edges(mesh):
edges = {}
for triangle in mesh.triangles:
for i in range(3):
edge = tuple(sorted((triangle[i], triangle[(i + 1) % 3])))
if edge in edges:
edges[edge] += 1
else:
edges[edge] = 1
boundary_edges = [edge for edge, count in edges.items() if count == 1]
return boundary_edges
def fill_holes(mesh):
boundary_edges = find_boundary_edges(mesh)
if not boundary_edges:
return mesh
boundary_vertices = set()
for edge in boundary_edges:
boundary_vertices.update(edge)
boundary_vertices = list(boundary_vertices)
boundary_vertex_indices = {v: i for i, v in enumerate(boundary_vertices)}
new_triangles = []
for edge in boundary_edges:
v0, v1 = edge
for v2 in boundary_vertices:
if v2 != v0 and v2 != v1:
new_triangles.append([v0, v1, v2])
new_triangles = np.array(new_triangles)
new_mesh = o3d.geometry.TriangleMesh()
new_mesh.vertices = mesh.vertices
new_mesh.triangles = o3d.utility.Vector3iVector(np.vstack((np.asarray(mesh.triangles), new_triangles)))
return new_mesh
# Load your mesh
mesh = o3d.io.read_triangle_mesh("path_to_your_mesh.ply")
# Fill holes
closed_mesh = fill_holes(mesh)
# Save or visualize the closed mesh
o3d.io.write_triangle_mesh("closed_mesh.ply", closed_mesh)
o3d.visualization.draw_geometries([closed_mesh])
This should help you get started with closing meshes in Open3D.